This work uses clips from the 2002 US State of the Union address, sometimes know as the "Axis of Evil Speech." It contextualizes the address with clips taken from news shows, sitcoms, advertising, reality shows, cooking shows, sports, and documentary specials.

There are three levels, with interfaces based on board games, puzzles, and video games. Clips are chosen through user interaction or are self-generated and random.

This is an early interactive video and is only available on disk.

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